Proposal

Original Proposal

For my BFA show, I want to utilize the HoloLens and Vuforia augmented reality application unity plugin to create a mixed reality hologram that interacts with real objects in the gallery space. My influences are based on recent and retro movies that depict a theme of projected holograms that are translated as form of nostalgic communication. As result I want to reminisce and explore these nostalgic thoughts by using the HoloLens in the gallery space.

I would like to explore my vision of mixed reality by having three dimensional objects interacting with real world objects. I envision three-dimension objects to be placed on sculpted virtually sculpted objects in which the user of the HoloLens is able to move, view, and remediate the objects within the gallery space. Some virtual objects will be static. However, other virtual objects will animate and occupy the space which compliment the physical acrylic objects. The physical objects will be abstract laser cut outs of plastic acrylic that are able to connect as a modular system and seen by the viewers. As technology is always emerging with new ideas and concepts, we are not far away from turning these concepts depicted in motion pictures films into realities. Since this idea remains a constant re-occurring theme depicted in numerous science-fiction films throughout recent years, I would like to take this opportunity to make this a more of a reality of what is possible with our current technology and ultimately recreate that nostalgic feeling of being able to communicate and interact with a hologram.

Technical Aspect

For the technical aspect of this show, I would like to use the laser cutter to make several objects for the holograms to project on or in relation with. To do this I would use Illustrator to design several modular shapes that are able to connect with each other to make free standing objects. The material I would like to use for this is plastic clear acrylic. The size of this would vary. However, the dimensions would not be bigger than a one cubic foot. These pieces would be placed on different plinths throughout the gallery. For the three-dimension holograms, I would use the Autodesk application Maya along with Sculptris to sculp my virtual objects. Then I would import the files as either FBX or OBJ files into the game engine Unity. In Unity I would be able to create an application for both HoloLens and android devices. The HoloLens would then be able play and place virtual objects in the gallery space. Because the HoloLens is able to place virtual objects in precise locations in a room, my Virtual objects would be able to stay stationary in relation to the physical laser cut objects I would cut out. In addition, the Vuforia unity plugin would allow android applications to use the image tracking to create 3D augmented holographic objects to in relation to the laser cut objects.

Materials and Software

  • HoloLens
  • Nightstands(2)
  • rug
  • Unity
  • Sculptris
  • Maya
  • SketchUp
  • Illustrator


Newer Proposal

For my BFA show, I want to utilize the HoloLens and mixed reality capabilities in Unity to create a mixed reality holographic experience that interacts with individuals and real objects in the gallery space. My influences are based on popular media portrayal of holograms and how sentimental artifacts can trigger emotional memories. In relation, I want to engage this idea by using virtual 3D sentinmental objects. These objects will be reminisce of my great grandmother and explore how the Limbic system of the brain bridges the gap of artifacts and personal memories. On a personal level, I want to specifically depict these type of recollections by using the HoloLens to project sentimental objects associated with my great grandmother in the gallery space.

I would like to explore my vision of mixed reality by having three dimensional objects interacting with real world objects. I envision three-dimensional rosaries associated with my great grandmother to be placed on or in relation with physical furnature in the gallery space. The user of the HoloLens will be able to move, view, and remediate the objects within the gallery space. Some virtual objects will be static and not move. However, other virtual objects will fill the voids of the gallery space and occupy the space which compliment the physical objects. The physical objects will be actual nightstands that my great grandmother actually owned and other related objects. As technology is always emerging with new ideas and concepts, we are not far away from turning these concepts depicted in popular media into realities. Since this idea remains a constant re-occurring theme depicted in numerous science-fiction films throughout recent years, I would like to take this opportunity to make this a more of a reality of what is possible with our current technology and ultimately recreate that nostalgic feeling of being able to interact, communicate, and remember those precious moments the holograms brought us back to.

Technical Aspect

For the physical objects and furnature, I would use actual nightstands that my great grandmother actually owned. For the three-dimension holograms, I would use the Autodesk application Maya along with Sculptris to sculp my virtual objects. Then I would import the files as either FBX or OBJ files into the game engine Unity. In Unity I would be able to create an application for both HoloLens and android devices. The HoloLens would then be able play and place virtual objects in the gallery space. Because the HoloLens is able to place virtual objects in precise locations in a room, my Virtual objects would be able to stay stationary in relation to the physical objects. In addition, I would use my phone to host a hotspot so that I can live stream video from the Hololens to an iPad wirelessly. I then would use an iPad 30 pin adaptor to HDMI to connect HDMI to a bigger display on a PC monitor.

Materials and Software

  • HoloLens
  • Nightstands(2)
  • rug
  • Unity
  • Sculptris
  • Maya
  • SketchUp
  • CineFoil
  • iPad
  • HDMI cord
  • 30 Pin iPad AV HDMI adaptor
  • Gaffers tape
  • Phone
  • Actually Jewelry
  • Asus PC Monitor
  • Picture frames